Gamer, Artist, and Programmer for Hire.
First and foremost I would like to state that my career goal is to become a video game designer in the game industry. I am well aware that I will have to work my way up to that position. To tell you the truth I would not have it any other way. I am well versed in several skills which I feel would make me a strong asset for any video game development conmpany.
I envite you to look through my skill set listed below. If you have any questions or feel I would be worth looking into please feel free to contact me or download my resume. I am always available for an interview as long as I have a couple weeks or so to secure the necessary travel accomodations.
This is the continuosly growing pool of skills that I have learned through my experiences in college, work, and personal hobbies. Just recently I learned the ins and outs of Virtual Dub to record my video game accomplishments, so bear in mind that this list is constantly expanding as I learn something new and it might not be up to date most of the time. Since I am not a fan of a huge bulleted list (I've seen alot of these through my web development career) and thought subdividing the itrems into groupings would make a more efficient reference, I have comprised the following table with three categories.
| Artistic / Creative Skills |
Programming Skills |
Software Proficiency Skills |
Web Design
Software Design
Game Design
Character Design
Animation
Storyboarding
Painting
Drawing
Sculpture
Creative Writing
|
ASP
C
C++
CSS
HTML
Flash
Java
Javascript
Lingo
MIPS Assembly
Open GL
PHP |
AC3D
Adobe Dreamweaver
Adobe Illustrator
Adobe Photoshop
Bias Peak
GIMP
Macromedia Director
Maya
MS Suite (Word, Excel, etc.)
Open Office
Rhino 3D
Virtual Dub
Camtasia
|